The Best of VR, AR and Immersive Entertainment
The Best of VR, AR and Immersive Entertainment at Digital Hollywood Fall 2015

Mingle Media TV and our Red Carpet Report host and TV Academy IMPG member, Brian Rodda, were at the Fall 2015 Digital Hollywood conference at the Ritz Carlton Hotel in Marina Del Rey for the Digital Hollywood and TV Academy’s IMPG Virtual Reality Entertainment Festival sharing the best of the best in VR, AR and Immersive Entertainment as defined by their respective categories.

Before the VIP panel moderated by Seth Shapiro started, we spoke with several of the industry thought-leaders and many of them having battle scares to prove their fight for and love of Virtual and Augmented Reality along with the applications for the entertainment industry.

Joining moderator Seth Shapiro – Governor of the Interactive Media Peer Group for the Television Academy, home of the Emmys were a panel of VIP Commentators and leaders in VR, AR and Immersive Entertainment Technology:

Watch our interviews by clicking on the name (above linked) to view or watch the video playlist embedded and keep scrolling down to check out the companies who made the nominee list and see who is doing what and how.

For video interviews and other Red Carpet Report coverage, please visit https://www.redcarpetreporttv.com and follow us on Twitter and Facebook at:

The Best of VR, AR and Immersive Entertainment Fall 2015 Nominees in Consideration by Category

If you’re familiar with any of these projects, tell us which ones are your favorites or if your favorite works isn’t listed below, tell us who was missed.

I. Best in Overall VR Experience
“Henry” – Oculus Story Studio
“INSIDE THE BOX OF KURIOS” – CIRQUE DU SOLEIL® and Felix & Paul
“The Strain VR” – Mirada, Headcase VR, FX Network; Digital Kitchen
“The Rose and I” – Eugene Chung, Penrose Studios
“Can You Walk The Walk”, Create VR, Sony Pictures, Sony Magic Lab
“Lexus Elevate” Team One, Lexus, Unit9, Plan8
“The Mission” – Jaunt – Matthew Gratzner’s New Deal Studios
“The Wall from Game of Thrones”, Framestore
Nike “The Neymar Jr. Effect” Digital Domain and IM360
 
II. Best in Feature Length – Imax – 3D Experience
“The Walk” Robert Zemeckis, Sony Pictures
“Everest” Baltasar Kormákur, Universal Pictures
“The Martian” Ridley Scott, 20th Century Fox
“Mission: Impossible – Rogue Nation” Christopher McQuarrie, Paramount Pictures, Skydance Productions
“Jurassic World” Colin Trevorrow, Universal Pictures, Amblin Entertainment
“Ant-Man” Peyton Reed, Walt Disney Studios
“Terminator Genisys” Alan Taylor, Paramount Pictures, Skydance Productions
 
III. VR Original Content – VR Narrative, Animation, Performance and Human Experience
“Henry” – Oculus Story Studio
“Evolution of Verse” – Chris Milk, Vrse, Digital Domain and Annapurna Pictures
“The Rose and I” – Eugene Chung, Penrose Studios
“The Mission” – Jaunt – Matthew Gratzner’s New Deal Studios
“Our Reality is Virtual” CBSi, Christy Tanner, The Uprising Creative and WEVR
“Kaiju Fury!”  Written and Directed by IAN HUNTER – Jaunt
“Perspective; Chapter 1: The Party” – Specular Theory, Inc.
“INSIDE THE BOX OF KURIOS” – CIRQUE DU SOLEIL® and Felix & Paul
“SONAR – A 360° Experience” – Philipp Maas and Dominik Stockhausen (Director, Producer)
“The Recruit, VR” Milk VR, David Rosenbaum
“Technolust” – Iris VR
“DEFROST” Kleiser-Frederick Productions and IM360
“MansLaughter, Everybody’s Gotta Die Sometime”, Written and Directed by David Marlett
 
IV: Best in VR – Based on Cinematic and Television Experience
“Can You Walk The Walk” Create VR, Sony Pictures, Sony Magic Lab
“The Strain VR” – Mirada, Headcase VR, FX Network; Digital Kitchen
“Wild – The Experience” – Twentieth Century Fox, Fox Searchlight, Fox Innovation Lab, Felix & Paul Studios
“The Avengers: Age of Ultron and The Wall from Game of Thrones”, Framestore
“The Sleepy Hollow: VR Experience – Secret Location” – FOX Television
 
V. Best in VR – Story Telling Advertising Experience
“Lexus Elevate” Team One, Lexus, Unit9, Plan8
“Nike “The Neymar Jr. Effect” Digital Domain and IM360
“Real Memories” | A Cinematic 360° Virtual Reality Experience – MINI – Unit 9 – KKLD
“Infiniti 360 film – The Dream Road – TOOL OF NORTH AMERICA”, CRISPIN PORTER + BOGUSKY, LUMA PICTURES
“Elle – Fashion Shoot in VR” – Jaunt
“TrailScape for Merrell, Production” – Mike Rubenstein, Hill Holliday
 
VI. Best in VR and 360 – Live TV, Sports, News and Documentary
“Conan360 – Comic Con 2015” – Team Coco- AT&T and IM360
“Manchester United vs. Barcelon”a – Next VR
“ABC News VR Inside Syria” – ABC News and Jaunt
“Vice News VR: Millions March,” directed by Milk and Jonze
“Clouds Over Sidra” – Gabo Arora and Barry Pousman
“US Open (Golf) on Fox Sports Network”, NextVR
“Red Bull “Inside Tahiti”, IM360
“You Are Here: San Francisco” – Ascape VR – Lex Halaby, Stuart Schuffman
“D.M.Z: Memories of a no man’s land”- Innerspace VR
“Marriage Equality VR” – 3MERSIV / NOKIA / GANNETT NEWS
 
VII. Mobile VR Experience – Original Content and Advertising
“INSURGENT | SHATTER REALITY” – Kite & Lightning, Lionsgate
Nike “The Neymar Jr. Effect” Digital Domain and IM360
“theBlu” – Wevr, Samsung Gear
“Google Cardboard” – The Experience, Mirada
“The Fifth Sleep”- Innerspace VR
“Neos: The Universe” – NeosVR
“Jack White: THIRD-D”, Jaunt
“Paul McCartney”, Jaunt
“Sisters” – Otherworld
“Vrse” – Sundance Selection
“Adult Swim Virtual Brainload”, WEVR

About Digital Hollywood
Digital Hollywood debuted in 1994 and has from its start been among the leading trade conferences in its field with over 20,000 top executives in the film, television, music, home video, cable, telecommunications and computer industries attending the various events each year. During the past two decades, founder, Victor Harwood has developed and produced over two hundred leading conferences and events for artists, professionals and top executives and is considered a leading authority on the convergence of the entertainment and technology industries. For more info, please visit http://www.digitalhollywood.com
About the Interactive Media Peer Group of the Television Academy
Interactive programming is defined as interactive content experiences associated with a linear program or series, or original interactive program, which enable the viewer to both view and manipulate, alter, interact with or affect the content by means of platform-specific or multi-platform delivery services. Such services include, but are not limited to, broadcast, cable, satellite, broadband, or wireless distribution of content, services or products which are generally available to a majority of U.S. homes through television sets, computers, mobile and other connected consumer electronics devices. For more info or to join the Television Academy, please visit Interactive Media | Television Academy – Emmy or like on Facebook at https://www.facebook.com/tvacadimpg