How would you tackle creating the music for a game that features 60 different cultures? With elegance and attention to authenticity, if you are Arnaud Roy, composer of all the music for Amplitude’s games thus far. For Amplitutude’s latest game, Humankind, Arnaud has his biggest challenge yet.

In their latest feature focus video, Arnaud takes us through the work and thinking that went into the creation of the Humankind soundtrack. It features over 8 hours of music, 90 minutes of live orchestra and choir, as well as 10 soloists and experts in traditional music playing instruments like the Chinese Guzheng harp, a Mesoamerican flute, a Baroque string trio, a variety of Medieval wind instruments, just to name a few. There’s even a cithara from antiquity recreated by a Grecian harpist based on visuals from ancient fragments of pottery.

Enjoy the latest installment in our Feature Focus series, #5, “Composing the Music”. Watch Feature Focus #5, “Composing the Music”:

Humankind, is Amplitude and Sega’s strategy building game in which players get to start mankind from scratch and build new civilizations. The game is currently available to wishlist on Steam.